Difference between revisions of "USDZ File Format Tips"
Line 1: | Line 1: | ||
− | '''USD stands for Universal Scene Description,''' a "ecosystem" for building and collaborating with 3D objects and 3D worlds. | + | '''USD stands for Universal Scene Description,''' a "ecosystem" for building and collaborating with 3D objects and 3D worlds. |
'''"USDZ" is an archive of files''' that describe 3D object characteristics such as materials, textures, lighting, and animations. USDZ is used in Augmented Reality (AR) development. | '''"USDZ" is an archive of files''' that describe 3D object characteristics such as materials, textures, lighting, and animations. USDZ is used in Augmented Reality (AR) development. | ||
Line 12: | Line 12: | ||
[[File:Burst.png|alt=burst of white rays on orange background|link=https://wiki.pikespeakmakerspace.org/index.php/About_PPM|right|frameless|250x250px]] | [[File:Burst.png|alt=burst of white rays on orange background|link=https://wiki.pikespeakmakerspace.org/index.php/About_PPM|right|frameless|250x250px]] | ||
− | == Tips == | + | == Tips== |
− | === Import USDZ/USD (with software at PPM) === | + | ===Import USDZ/USD (with software at PPM)=== |
:'''[https://docs.blender.org/manual/en/latest/files/import_export/usd.html#importing-usd-files Blender]''' — Importing USD Files | :'''[https://docs.blender.org/manual/en/latest/files/import_export/usd.html#importing-usd-files Blender]''' — Importing USD Files | ||
− | === Export USDZ/USD (with software at PPM) === | + | ===Export USDZ/USD (with software at PPM)=== |
:'''[https://help.autodesk.com/view/fusion360/ENU/?guid=ASM-EXPORT-DESIGN Autodesk Fusion]''' — Export designs | :'''[https://help.autodesk.com/view/fusion360/ENU/?guid=ASM-EXPORT-DESIGN Autodesk Fusion]''' — Export designs | ||
:'''[https://docs.blender.org/manual/en/latest/files/import_export/usd.html Blender]''' — Exporting to USD Files | :'''[https://docs.blender.org/manual/en/latest/files/import_export/usd.html Blender]''' — Exporting to USD Files | ||
:'''[https://reference.wolfram.com/language/ref/format/USD.html Mathematica]''' — [https://reference.wolfram.com/language/ref/Export.html Export] to USD, USDA, USDC, or USDZ file formats | :'''[https://reference.wolfram.com/language/ref/format/USD.html Mathematica]''' — [https://reference.wolfram.com/language/ref/Export.html Export] to USD, USDA, USDC, or USDZ file formats | ||
− | === Preview USDZ/USD (with software at PPM) === | + | ===Preview USDZ/USD (with software at PPM)=== |
:'''[https://support.apple.com/guide/preview/view-a-universal-scene-description-usd-file-prvwd129f236/11.0/mac/14.0 Preview — on Macintosh]''' | :'''[https://support.apple.com/guide/preview/view-a-universal-scene-description-usd-file-prvwd129f236/11.0/mac/14.0 Preview — on Macintosh]''' | ||
:'''[https://help.procreate.com/procreate/handbook/3d-painting/import Procreate iPad app]''' | :'''[https://help.procreate.com/procreate/handbook/3d-painting/import Procreate iPad app]''' |
Revision as of 00:05, 30 November 2024
USD stands for Universal Scene Description, a "ecosystem" for building and collaborating with 3D objects and 3D worlds.
"USDZ" is an archive of files that describe 3D object characteristics such as materials, textures, lighting, and animations. USDZ is used in Augmented Reality (AR) development.
Other related formats for scene descriptions are "USDA" (ASCII encoded) and "USDC" (binary encoded).
Contact Us if you cannot find your answer here on our Wiki or if you notice any information that is outdated.
Tips
Import USDZ/USD (with software at PPM)
- Blender — Importing USD Files
Export USDZ/USD (with software at PPM)
- Autodesk Fusion — Export designs
- Blender — Exporting to USD Files
- Mathematica — Export to USD, USDA, USDC, or USDZ file formats
Preview USDZ/USD (with software at PPM)
Links to external sites (youtube.com):
Training
Links to external sites:
- Products Using USD — on OpenUSD.org
- Universal Scene Description — on OpenUSD.org
- USDZ file format — on Library of Congress
- USD Working Group — Wiki
- USD — Universal Scene Description on Wikipedia
Related Pages
Links to related PPM Wiki pages:
- Autodesk Fusion Tips
- Blender Tips
- Visual Studio Code Tips
- STL File Format Tips
- GitHub Tips
- Procreate app Tips
Hand-Curated Links
Links to member-recommended external sites:
- Pixar's Universal Scene Description (USD) technology
- Apple Developer Augmented Reality — Examples with animations
- What is Universal Scene Description? — Resources on NVIDIA.com
For Additional Help
- Use the PPM Slack channel #computing
- List of all PPM Slack channels
- Note that we have a Slack channel (#job-board) for members to post, discuss, or accept job opportunities either within PPM or from the community.
Search the PPM Wiki — include Content pages as well as Multimedia.
Contact Us if you cannot find your answer here on our Wiki or if you notice any information that is outdated.
Pikes Peak Makerspace (PPM) is dedicated to supporting our maker community in their creative processes by providing shared space, shared tools, materials, software, and a knowledge base to turn their ideas into reality.