Difference between revisions of "USDZ File Format Tips"

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'''USD stands for Universal Scene Description,''' a "ecosystem" for building and collaborating with 3D objects and 3D worlds.
 
'''USD stands for Universal Scene Description,''' a "ecosystem" for building and collaborating with 3D objects and 3D worlds.
  
'''"USDZ" is a archive of files''' that describe materials, textures, lighting, animations, etc. for Augmented Reality (AR) developers.<br>
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'''"USDZ" is an archive of files''' that describe 3D object characteristics such as materials, textures, lighting, and animations. USDZ is used in Augmented Reality (AR) development.
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Other related formats for scene descriptions are "USDA" (ASCII encoded) and "USDC" (binary encoded).
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<p style="padding:0.2em 0.4em; background:#ff6c00; color:#FFFFFF; font-size:15%;"> &nbsp; </p>
 
<p style="padding:0.2em 0.4em; background:#ff6c00; color:#FFFFFF; font-size:15%;"> &nbsp; </p>
 
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== Tips ==
 
== Tips ==
  
=== Software at PPM that previews USDZ: ===
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=== Import USDZ/USD (with software at PPM) ===
:'''Adobe Bridge (?)'''
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:'''[https://docs.blender.org/manual/en/latest/files/import_export/usd.html#importing-usd-files Blender]''' — Importing USD Files
:'''[https://support.apple.com/guide/preview/view-a-universal-scene-description-usd-file-prvwd129f236/11.0/mac/14.0 Preview -- on Macintosh]'''
 
  
=== Software at PPM that Imports / Exports USDZ: ===
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=== Export USDZ/USD (with software at PPM) ===
 
:'''[https://help.autodesk.com/view/fusion360/ENU/?guid=ASM-EXPORT-DESIGN Autodesk Fusion]''' — Export designs
 
:'''[https://help.autodesk.com/view/fusion360/ENU/?guid=ASM-EXPORT-DESIGN Autodesk Fusion]''' — Export designs
 
:'''[https://docs.blender.org/manual/en/latest/files/import_export/usd.html Blender]''' — Exporting to USD Files
 
:'''[https://docs.blender.org/manual/en/latest/files/import_export/usd.html Blender]''' — Exporting to USD Files
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:'''[https://reference.wolfram.com/language/ref/format/USD.html Mathematica]''' — [https://reference.wolfram.com/language/ref/Export.html Export] to USD, USDA, USDC, or USDZ file formats
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=== Preview USDZ/USD (with software at PPM) ===
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:'''[https://support.apple.com/guide/preview/view-a-universal-scene-description-usd-file-prvwd129f236/11.0/mac/14.0 Preview — on Macintosh]'''
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:'''[https://help.procreate.com/procreate/handbook/3d-painting/import Procreate iPad app]'''
  
Links to external sites (youtube.com):
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'''Links to external sites (youtube.com):'''
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:'''[https://www.youtube.com/watch?v=GOdyx-oSs2M What is the USD File Type? (NVIDIA Studio)]'''
 
:[https://www.youtube.com/shorts/WdGcFk9xsuo '''How to Make an Augmented Reality File''']
 
:[https://www.youtube.com/shorts/WdGcFk9xsuo '''How to Make an Augmented Reality File''']
  
==Classes==
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==Training==
PPM announces its [https://www.meetup.com/pikespeakmakerspace/events '''Upcoming events, including classes, on Meetup''']
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'''Links to external sites:'''
 
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:'''[https://openusd.org/release/usd_products.html Products Using USD]''' on OpenUSD.org
==Training — PPM Trainer(s) needed==
 
Links to external sites:
 
 
:'''[https://openusd.org/release/index.html Universal Scene Description]''' — on OpenUSD.org
 
:'''[https://openusd.org/release/index.html Universal Scene Description]''' — on OpenUSD.org
 
:'''[https://loc.gov/preservation/digital/formats/fdd/fdd000561.shtml USDZ file format]''' — on Library of Congress
 
:'''[https://loc.gov/preservation/digital/formats/fdd/fdd000561.shtml USDZ file format]''' — on Library of Congress
 
:'''[https://wiki.aswf.io/display/WGUSD USD Working Group]''' — Wiki
 
:'''[https://wiki.aswf.io/display/WGUSD USD Working Group]''' — Wiki
 
:'''[[wikipedia:Universal_Scene_Description|USD]]''' — Universal Scene Description on Wikipedia
 
:'''[[wikipedia:Universal_Scene_Description|USD]]''' — Universal Scene Description on Wikipedia
 
==Member Showcase==
 
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{{Template:Showcase_blurb}}
 
  
 
==Related Pages==
 
==Related Pages==
Links to related PPM Wiki pages:
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'''Links to related PPM Wiki pages:'''
 
:'''[[Autodesk Fusion Tips]]'''
 
:'''[[Autodesk Fusion Tips]]'''
 
:'''[[Blender Tips]]'''
 
:'''[[Blender Tips]]'''
 
:'''[[Visual Studio Code Tips]]'''
 
:'''[[Visual Studio Code Tips]]'''
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:'''[[STL File Format Tips]]'''
 
:'''[[GitHub Tips]]'''
 
:'''[[GitHub Tips]]'''
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:'''[[Procreate app Tips]]'''
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:[[Computers|<span style="color:#000000; background:#D0DD27">&nbsp;&nbsp;'''Computers — Windows'''&nbsp;&nbsp;</span>]]
  
:[[Computers|<span style="color:#000000; background:#D0DD27">&nbsp;&nbsp;'''Computers'''&nbsp;&nbsp;</span>]]
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==Hand-Curated Links==
==Curated Links==
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'''Links to member-recommended external sites:'''
Links to member-recommended external sites:
 
 
:'''[https://www.pixar.com/usd Pixar's Universal Scene Description (USD) technology]'''
 
:'''[https://www.pixar.com/usd Pixar's Universal Scene Description (USD) technology]'''
 
:'''[https://developer.apple.com/augmented-reality/quick-look/ Apple Developer Augmented Reality]''' — Examples with animations
 
:'''[https://developer.apple.com/augmented-reality/quick-look/ Apple Developer Augmented Reality]''' — Examples with animations
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==For Additional Help==
 
==For Additional Help==
 
:Use the PPM Slack channel #computing
 
:Use the PPM Slack channel #computing
:[[How To Slack#Channel Names and Descriptions|'''List of all PPM Slack channels''']]
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:[[How To Slack#PPM Channel Names and Descriptions|'''List of all PPM Slack channels''']]
 
:Note that we have a Slack channel (#job-board) for members to post, discuss, or accept job opportunities either within PPM or from the&nbsp;community.
 
:Note that we have a Slack channel (#job-board) for members to post, discuss, or accept job opportunities either within PPM or from the&nbsp;community.
 
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<p style="padding:0.2em 0.4em; background:#ff6c00; color:#FFFFFF; font-size:15%;"> &nbsp; </p>
 
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[[Category:Software]]
 
[[Category:Software]]
[[Category:Volunteers Needed]]
 

Latest revision as of 22:15, 19 November 2024

USD stands for Universal Scene Description, a "ecosystem" for building and collaborating with 3D objects and 3D worlds.

"USDZ" is an archive of files that describe 3D object characteristics such as materials, textures, lighting, and animations. USDZ is used in Augmented Reality (AR) development.

Other related formats for scene descriptions are "USDA" (ASCII encoded) and "USDC" (binary encoded).

Contact Us if you cannot find your answer here on our Wiki or if you notice any information that is outdated.

 


burst of white rays on orange background

Tips

Import USDZ/USD (with software at PPM)

Blender — Importing USD Files

Export USDZ/USD (with software at PPM)

Autodesk Fusion — Export designs
Blender — Exporting to USD Files
MathematicaExport to USD, USDA, USDC, or USDZ file formats

Preview USDZ/USD (with software at PPM)

Preview — on Macintosh
Procreate iPad app

Links to external sites (youtube.com):

What is the USD File Type? (NVIDIA Studio)
How to Make an Augmented Reality File

Training

Links to external sites:

Products Using USD — on OpenUSD.org
Universal Scene Description — on OpenUSD.org
USDZ file format — on Library of Congress
USD Working Group — Wiki
USD — Universal Scene Description on Wikipedia

Related Pages

Links to related PPM Wiki pages:

Autodesk Fusion Tips
Blender Tips
Visual Studio Code Tips
STL File Format Tips
GitHub Tips
Procreate app Tips
  Computers — Windows  

Hand-Curated Links

Links to member-recommended external sites:

Pixar's Universal Scene Description (USD) technology
Apple Developer Augmented Reality — Examples with animations
What is Universal Scene Description? — Resources on NVIDIA.com

For Additional Help

Use the PPM Slack channel #computing
List of all PPM Slack channels
Note that we have a Slack channel (#job-board) for members to post, discuss, or accept job opportunities either within PPM or from the community.

Search the PPM Wiki — include Content pages as well as Multimedia.

Contact Us if you cannot find your answer here on our Wiki or if you notice any information that is outdated.

Pikes Peak Makerspace (PPM) is dedicated to supporting our maker community in their creative processes by providing shared space, shared tools, materials, software, and a knowledge base to turn their ideas into reality.