Difference between revisions of "USDZ File Format Tips"
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'''USD stands for Universal Scene Description,''' a "ecosystem" for building and collaborating with 3D objects and 3D worlds. | '''USD stands for Universal Scene Description,''' a "ecosystem" for building and collaborating with 3D objects and 3D worlds. | ||
− | '''" | + | '''"USDZ" is an archive of files''' that describe 3D object characteristics such as materials, textures, lighting, and animations. USDZ is used in Augmented Reality (AR) development. |
+ | |||
+ | Other related formats for scene descriptions are "USDA" (ASCII encoded) and "USDC" (binary encoded). | ||
+ | <br> | ||
<br> | <br> | ||
+ | {{Template:Contact Us}} | ||
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<p style="padding:0.2em 0.4em; background:#ff6c00; color:#FFFFFF; font-size:15%;"> </p> | <p style="padding:0.2em 0.4em; background:#ff6c00; color:#FFFFFF; font-size:15%;"> </p> | ||
<br> | <br> | ||
+ | [[File:Burst.png|alt=Welcome banner|link=https://wiki.pikespeakmakerspace.org/index.php/About_PPM|right|frameless|250x250px]] | ||
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== Tips == | == Tips == | ||
− | + | ||
+ | === Import USDZ/USD (with software at PPM) === | ||
+ | :'''[https://docs.blender.org/manual/en/latest/files/import_export/usd.html#importing-usd-files Blender]''' — Importing USD Files | ||
+ | |||
+ | === Export USDZ/USD (with software at PPM) === | ||
:'''[https://help.autodesk.com/view/fusion360/ENU/?guid=ASM-EXPORT-DESIGN Autodesk Fusion]''' — Export designs | :'''[https://help.autodesk.com/view/fusion360/ENU/?guid=ASM-EXPORT-DESIGN Autodesk Fusion]''' — Export designs | ||
:'''[https://docs.blender.org/manual/en/latest/files/import_export/usd.html Blender]''' — Exporting to USD Files | :'''[https://docs.blender.org/manual/en/latest/files/import_export/usd.html Blender]''' — Exporting to USD Files | ||
+ | :'''[https://reference.wolfram.com/language/ref/format/USD.html Mathematica]''' — [https://reference.wolfram.com/language/ref/Export.html Export] to USD, USDA, USDC, or USDZ file formats | ||
+ | |||
+ | === Preview USDZ/USD (with software at PPM) === | ||
+ | :'''[https://support.apple.com/guide/preview/view-a-universal-scene-description-usd-file-prvwd129f236/11.0/mac/14.0 Preview — on Macintosh]''' | ||
+ | :'''[https://help.procreate.com/procreate/handbook/3d-painting/import Procreate iPad app]''' | ||
− | Links to external sites (youtube.com): | + | '''Links to external sites (youtube.com):''' |
+ | :'''[https://www.youtube.com/watch?v=GOdyx-oSs2M What is the USD File Type? (NVIDIA Studio)]''' | ||
:[https://www.youtube.com/shorts/WdGcFk9xsuo '''How to Make an Augmented Reality File'''] | :[https://www.youtube.com/shorts/WdGcFk9xsuo '''How to Make an Augmented Reality File'''] | ||
− | ==Training | + | ==Training== |
− | + | '''Links to external sites:''' | |
− | |||
− | Links to external sites: | ||
:'''[https://openusd.org/release/index.html Universal Scene Description]''' — on OpenUSD.org | :'''[https://openusd.org/release/index.html Universal Scene Description]''' — on OpenUSD.org | ||
− | :'''USDZ file format''' — on Library of Congress | + | :'''[https://loc.gov/preservation/digital/formats/fdd/fdd000561.shtml USDZ file format]''' — on Library of Congress |
:'''[https://wiki.aswf.io/display/WGUSD USD Working Group]''' — Wiki | :'''[https://wiki.aswf.io/display/WGUSD USD Working Group]''' — Wiki | ||
:'''[[wikipedia:Universal_Scene_Description|USD]]''' — Universal Scene Description on Wikipedia | :'''[[wikipedia:Universal_Scene_Description|USD]]''' — Universal Scene Description on Wikipedia | ||
==Related Pages== | ==Related Pages== | ||
− | Links to related PPM Wiki pages: | + | '''Links to related PPM Wiki pages:''' |
:'''[[Autodesk Fusion Tips]]''' | :'''[[Autodesk Fusion Tips]]''' | ||
:'''[[Blender Tips]]''' | :'''[[Blender Tips]]''' | ||
:'''[[Visual Studio Code Tips]]''' | :'''[[Visual Studio Code Tips]]''' | ||
+ | :'''[[STL File Format Tips]]''' | ||
:'''[[GitHub Tips]]''' | :'''[[GitHub Tips]]''' | ||
+ | :'''[[Procreate app Tips]]''' | ||
+ | |||
+ | :[[Computers|<span style="color:#000000; background:#D0DD27"> '''Computers — Windows''' </span>]] | ||
− | + | ==Hand-Curated Links== | |
− | ==Curated Links== | + | '''Links to member-recommended external sites:''' |
− | Links to member-recommended external sites: | ||
:'''[https://www.pixar.com/usd Pixar's Universal Scene Description (USD) technology]''' | :'''[https://www.pixar.com/usd Pixar's Universal Scene Description (USD) technology]''' | ||
− | :'''[https://developer.nvidia.com/usd What is Universal Scene Description?]''' | + | :'''[https://developer.apple.com/augmented-reality/quick-look/ Apple Developer Augmented Reality]''' — Examples with animations |
+ | :'''[https://developer.nvidia.com/usd What is Universal Scene Description?]''' — Resources on NVIDIA.com | ||
− | == For Additional Help == | + | ==For Additional Help== |
− | : Use the PPM Slack channel #computing | + | :Use the PPM Slack channel #computing |
− | :[[How To Slack#Channel Names and Descriptions|'''List of all PPM Slack channels''']] | + | :[[How To Slack#PPM Channel Names and Descriptions|'''List of all PPM Slack channels''']] |
:Note that we have a Slack channel (#job-board) for members to post, discuss, or accept job opportunities either within PPM or from the community. | :Note that we have a Slack channel (#job-board) for members to post, discuss, or accept job opportunities either within PPM or from the community. | ||
{{Template:Footer}} | {{Template:Footer}} | ||
− | + | {{Template:Ideas into reality}} | |
<p style="padding:0.2em 0.4em; background:#ff6c00; color:#FFFFFF; font-size:15%;"> </p> | <p style="padding:0.2em 0.4em; background:#ff6c00; color:#FFFFFF; font-size:15%;"> </p> | ||
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[[Category:Software]] | [[Category:Software]] | ||
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Latest revision as of 16:52, 2 September 2024
USD stands for Universal Scene Description, a "ecosystem" for building and collaborating with 3D objects and 3D worlds.
"USDZ" is an archive of files that describe 3D object characteristics such as materials, textures, lighting, and animations. USDZ is used in Augmented Reality (AR) development.
Other related formats for scene descriptions are "USDA" (ASCII encoded) and "USDC" (binary encoded).
Contact Us if you cannot find your answer here on our Wiki or if you notice any information that is outdated.
Tips
Import USDZ/USD (with software at PPM)
- Blender — Importing USD Files
Export USDZ/USD (with software at PPM)
- Autodesk Fusion — Export designs
- Blender — Exporting to USD Files
- Mathematica — Export to USD, USDA, USDC, or USDZ file formats
Preview USDZ/USD (with software at PPM)
Links to external sites (youtube.com):
Training
Links to external sites:
- Universal Scene Description — on OpenUSD.org
- USDZ file format — on Library of Congress
- USD Working Group — Wiki
- USD — Universal Scene Description on Wikipedia
Related Pages
Links to related PPM Wiki pages:
- Autodesk Fusion Tips
- Blender Tips
- Visual Studio Code Tips
- STL File Format Tips
- GitHub Tips
- Procreate app Tips
Hand-Curated Links
Links to member-recommended external sites:
- Pixar's Universal Scene Description (USD) technology
- Apple Developer Augmented Reality — Examples with animations
- What is Universal Scene Description? — Resources on NVIDIA.com
For Additional Help
- Use the PPM Slack channel #computing
- List of all PPM Slack channels
- Note that we have a Slack channel (#job-board) for members to post, discuss, or accept job opportunities either within PPM or from the community.
Search the PPM Wiki — include Content pages as well as Multimedia.
Contact Us if you cannot find your answer here on our Wiki or if you notice any information that is outdated.
Pikes Peak Makerspace (PPM) is dedicated to supporting our maker community in their creative processes by providing shared space, shared tools, materials, software, and a knowledge base to turn their ideas into reality.