Difference between revisions of "USDZ File Format Tips"

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== Tips ==
 
== Tips ==
  
=== Software at PPM that previews USDZ/USD ===
+
=== Preview USDZ/USD with software at PPM ===
 
:'''Adobe Bridge (with extensions?)'''
 
:'''Adobe Bridge (with extensions?)'''
 
:'''[https://help.procreate.com/procreate/handbook/3d-painting/import Procreate iPad app]'''
 
:'''[https://help.procreate.com/procreate/handbook/3d-painting/import Procreate iPad app]'''
 
:'''[https://support.apple.com/guide/preview/view-a-universal-scene-description-usd-file-prvwd129f236/11.0/mac/14.0 Preview — on Macintosh]'''
 
:'''[https://support.apple.com/guide/preview/view-a-universal-scene-description-usd-file-prvwd129f236/11.0/mac/14.0 Preview — on Macintosh]'''
  
=== Software at PPM that Imports USDZ/USD ===
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=== Import USDZ/USD with software at PPM ===
 
:'''[https://docs.blender.org/manual/en/latest/files/import_export/usd.html#importing-usd-files Blender]''' — Importing USD Files
 
:'''[https://docs.blender.org/manual/en/latest/files/import_export/usd.html#importing-usd-files Blender]''' — Importing USD Files
  
=== Software at PPM that Exports USDZ/USD ===
+
=== Export USDZ/USD with software at PPM ===
 
:'''[https://help.autodesk.com/view/fusion360/ENU/?guid=ASM-EXPORT-DESIGN Autodesk Fusion]''' — Export designs
 
:'''[https://help.autodesk.com/view/fusion360/ENU/?guid=ASM-EXPORT-DESIGN Autodesk Fusion]''' — Export designs
 
:'''[https://docs.blender.org/manual/en/latest/files/import_export/usd.html Blender]''' — Exporting to USD Files
 
:'''[https://docs.blender.org/manual/en/latest/files/import_export/usd.html Blender]''' — Exporting to USD Files
 
:'''[https://reference.wolfram.com/language/ref/format/USD.html Mathematica]''' — [https://reference.wolfram.com/language/ref/Export.html Export] to USD, USDA, USDC, or USDZ file formats
 
:'''[https://reference.wolfram.com/language/ref/format/USD.html Mathematica]''' — [https://reference.wolfram.com/language/ref/Export.html Export] to USD, USDA, USDC, or USDZ file formats
  
Links to external sites (youtube.com):
+
'''Links to external sites (youtube.com):'''
 
:'''[https://www.youtube.com/watch?v=GOdyx-oSs2M What is the USD File Type? (NVIDIA Studio)]'''
 
:'''[https://www.youtube.com/watch?v=GOdyx-oSs2M What is the USD File Type? (NVIDIA Studio)]'''
 
:[https://www.youtube.com/shorts/WdGcFk9xsuo '''How to Make an Augmented Reality File''']
 
:[https://www.youtube.com/shorts/WdGcFk9xsuo '''How to Make an Augmented Reality File''']
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==Training==
 
==Training==
Links to external sites:
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'''Links to external sites:'''
 
:'''[https://openusd.org/release/index.html Universal Scene Description]''' — on OpenUSD.org
 
:'''[https://openusd.org/release/index.html Universal Scene Description]''' — on OpenUSD.org
 
:'''[https://loc.gov/preservation/digital/formats/fdd/fdd000561.shtml USDZ file format]''' — on Library of Congress
 
:'''[https://loc.gov/preservation/digital/formats/fdd/fdd000561.shtml USDZ file format]''' — on Library of Congress
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==Related Pages==
 
==Related Pages==
Links to related PPM Wiki pages:
+
'''Links to related PPM Wiki pages:'''
 
:'''[[Autodesk Fusion Tips]]'''
 
:'''[[Autodesk Fusion Tips]]'''
 
:'''[[Blender Tips]]'''
 
:'''[[Blender Tips]]'''
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==Hand-Curated Links==
 
==Hand-Curated Links==
Links to member-recommended external sites:
+
'''Links to member-recommended external sites:'''
 
:'''[https://www.pixar.com/usd Pixar's Universal Scene Description (USD) technology]'''
 
:'''[https://www.pixar.com/usd Pixar's Universal Scene Description (USD) technology]'''
 
:'''[https://developer.apple.com/augmented-reality/quick-look/ Apple Developer Augmented Reality]''' — Examples with animations
 
:'''[https://developer.apple.com/augmented-reality/quick-look/ Apple Developer Augmented Reality]''' — Examples with animations

Revision as of 18:10, 16 July 2024

USD stands for Universal Scene Description, a "ecosystem" for building and collaborating with 3D objects and 3D worlds.

"USDZ" is an archive of files that describe 3D object characteristics such as materials, textures, lighting, and animations. USDZ is used in Augmented Reality (AR) development.

Other related formats for scene descriptions are USDA (ASCII encoded) and USDC (binary encoded).

Contact Us if you cannot find your answer here on our Wiki or if you notice any information that is outdated.

 


Tips

Preview USDZ/USD with software at PPM

Adobe Bridge (with extensions?)
Procreate iPad app
Preview — on Macintosh

Import USDZ/USD with software at PPM

Blender — Importing USD Files

Export USDZ/USD with software at PPM

Autodesk Fusion — Export designs
Blender — Exporting to USD Files
MathematicaExport to USD, USDA, USDC, or USDZ file formats

Links to external sites (youtube.com):

What is the USD File Type? (NVIDIA Studio)
How to Make an Augmented Reality File

Classes

PPM announces its Upcoming events, including classes, on Meetup

Training

Links to external sites:

Universal Scene Description — on OpenUSD.org
USDZ file format — on Library of Congress
USD Working Group — Wiki
USD — Universal Scene Description on Wikipedia

Related Pages

Links to related PPM Wiki pages:

Autodesk Fusion Tips
Blender Tips
Visual Studio Code Tips
STL File Format Tips
GitHub Tips
Procreate app Tips
  Computers — Windows  

Hand-Curated Links

Links to member-recommended external sites:

Pixar's Universal Scene Description (USD) technology
Apple Developer Augmented Reality — Examples with animations
What is Universal Scene Description? — Resources on NVIDIA.com

For Additional Help

Use the PPM Slack channel #computing
List of all PPM Slack channels
Note that we have a Slack channel (#job-board) for members to post, discuss, or accept job opportunities either within PPM or from the community.

Search the PPM Wiki — include Content pages as well as Multimedia.

Contact Us if you cannot find your answer here on our Wiki or if you notice any information that is outdated.

Pikes Peak Makerspace (PPM) is dedicated to supporting our maker community in their creative processes by providing shared space, shared tools, materials, software, and a knowledge base to turn their ideas into reality.